AuthorDigital Internship (unannounced)
Game Design Intern
May 2020 - August 2020 (4 months) | ~13 person team | Engine unannounced
AuthorDigital is a videogame studio in the Seattle area. (Their website(s) seem to be in flux, so if that hyperlink doesn't work, a search online is your best bet.)
The work I did with them was on an unannounced project as of 5/11/2021.
The work I did with them was on an unannounced project as of 5/11/2021.
- Engaged and contributed to team scrum meetings: planning, discussing risks and assistance in daily scrums, presenting work in sprint reviews, planning interaction improvements in retrospectives, and offering perspective during backlog refinement.
- Researching existing game systems, designing new, coherent systems, and documenting their functionality.
- Peer reviewing and iterating my own system docs with the team as well as giving actionable feedback on others' docs.
- Meeting with a variety of members of the same and other teams to discuss and plan for limitations with technology and content creation.
- Researched all product documentation and wrote our own comprehensive product glossary.